Decisions, Decisions

I’ve been trying to sort things out in my head regarding all the new MMOs and expansions that are going to be bombarding us this fall. There’s so many games on my radar and so little time.

The Secret World: Purchase Fee, Sub Fee. Has a unique modern-day horror concept, with great story and actual puzzles/riddles to solve. More of an MMO Adventure Game.

Rift Storm Legion: Purchase Fee, Sub Fee. Proper expansion, two new continents, more souls, player housing, among other things. Traditional MMO.

Guild Wars 2: Purchase Fee, No Sub Fee. Beautiful, beautiful, beautiful game, with (from what I hear) a unique stumble-upon questing format and WvWvW. Oh yeah, and no sub fee. Traditional MMO with lots of twists.

Mists of Pandaria: Purchase Fee, Sub Fee. Pandas. Monks. Asian-themed continent. Pet pokemon. Traditional MMO.

Wurm Online: No Purchase Fee, Sub Fee. Sandbox playground of choice.

Last night my husband and I were talking about all of the options, and in an ideal world, we’d pick two of the above and stick it out. I just don’t think that’s going to work this time though.

Wurm: is a no-brainer, it’s a sandbox unlike the others on the list, and it’s the yin to the yang of every other MMO on this list. $12/month for the two of us just to keep the deed going, and make that $24/month if we’re actually playing and need premium time.

MoP: is looking less and less likely for us – we’re just not that interested in Pandas or the new continent, and other games are far more compelling. Our annual passes run out in October – that day can’t come fast enough.

GW2: we just pre-ordered so that we can check it out during the next BWE – to be honest, I know next to nothing about GW2 right now, and I’ve been avoiding as much hype as possible, but the lack of a sub fee is attractive. We’ve already paid for it, so it’s ours whether we actually play it or not.

Rift X-Pack: I’m totally hyped about – after getting back into Rift recently, I’ve completely fallen head over heels for it. It’s finally a fleshed-out, substantial, complete theme park game, and it’s tremendously fun. $30/month for the two of us.

TSW: Here’s where it gets tricky. We’ve already got Wurm and Rift as sub games, but TSW offers something different as well. Here’s the thing: Mr. Moxie adores paranormal stuff like Ghost Hunters and The Walking Dead, and he’s been declaring TSW as being “that Scooby-Doo MMO” – a big plus in his book. We also love puzzle/investigation movies like Sherlock Holmes, The Girl with the Dragon Tattoo, or National Treasure. So the setting is right and the gameplay is compelling, but it’s another subscription-based game, and we’re not altogether sure that it is full enough or robust enough to hold us long-term. Then again, I felt that way about Rift last year, and after a year of development, it’s much-improved now.

All in all, if we played all four games that are catching our eye right now, we’d be shelling out about $320 in box fees, plus $85-$100 a month in subscription fees, unless we somehow stagger the games or alternate months. You have to consider play time as well –  cycling through 4 games at once is a terrifying proposition. I know, I know, first world problems.

Any way you slice it, this is a fantastic time to be an MMO gamer – there’s never been so many great new games on the market at the same time.

 

 

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